All about missions and farm machines

With the recent mission update a lot has changed. Farm machines have been added to the game and everybody is fervently trying to win enough certificates to build these handy machines. If you are new to this (or maybe already know all about it but want some more tips) this post may help you get to the certificates faster and enjoy the missions more.

What are farm machines?

Farm machines are new machines that give permanent boosters to your farm. They may give more happiness, more certificates, more RP or more workers. You need to have built at least the first level of the previous farm machine to unlock the next. The farm machines need tools, certificates and dollars to be built. These tools drop pretty slow, but then again we are not meant to have all farm machines built in a few days. The tools drop from several buildings, namely:

  • Chicken coop
  • Cowshed
  • Pigsty
  • Silo
  • Composter

The composter and the silo seem to drop most often, even more when you run them on max capacity. Most often means you can count on one or two tools per run (and yes, they take long producing). The animals seem to drop less often, once in a blue moon one tool will show up when harvesting them. This drop rate is considered a normal drop rate.

The machines look like this:

garage

The first machine, Retro Classic, provides for more happiness. The second machine, Earth Breaker, gives a certain percentage of more certificates in missions. The third machine, the Multifarmer provides a certain percentage of more RP in missions. The last machine, the Crop Chopper provides more workers. You can see that the first tractor in this picture has already been upgraded to level 4 and provides 42 extra happiness points. This set of 4 machines works automatically. Each upgrade will instantly and permanently increase the RP, workers, happiness or certificates.

After the machines had been introduced, they have been updated to be upgradable to level 7 and 4 new types of machines have been added. These new machines are interactive, meaning you can activate them. After each activation the machine has a cooldown time that depends on its level. The higher the level, the faster the machine has cooled down and you can use it again. Each activation comes with 4 options. The first will give you the least of what the machine produces or gives as a benefit. The last will give the most, but will also cost gold. The two middle options are more expensive than the first but not as expensive as the last. Let’s just see what that looks like; the pictures represent an overview of the machines and the 4 options for the first machine, the powerhouse.

N.B. The place option on these machines is just for fun. It does not help or harm them in their jobs. A machine works, regardless of having it on display or not. The place function has been added because we all liked to see our machines outside instead of hidden and locked away in the garage.

Machines overview

Option 1 - 2 PowerhouseOption 3 - 4 Powerhouse

If you want to know more about the machines and their upgrade prices, check this spreadsheet: (click)

Then the certificates. You can only win these in missions. I will continue this article with an explanation of the missions.

How do the missions work?

When you sign up for a mission, a search programme will try to pair you up with 5 players of equal strength in one of the four mission types. Each mission takes half an hour or 30 minutes. The amount of certificates you get is based on the rank you ended in, but also how well you did in the mission. For example you ended in rank 3 with 300 corn or in the same rank with 800 corn; you will get more certificates in the latter example. Reputation Points are, in my opinion, bragging points. Some co-ops use these to check on activity, but most of all they make you look good in the RP rankings. Some people like that, but others are not at all interested in these RP. (With the cooperative championships the RP you can get has become much more valid, so it is good to focus on that while the championship runs to be able to do best for your cooperative and get very nice prizes! Read more about the cooperative championship here: (click) )The types of missions you can get are:

  • Dung – collect the most dung possible – main farm and gourmet farm animals all count
  • Eggs – collect the most eggs possible – main farm chickens and gourmet farm ducks both count
  • Flowers – collect the most wild flowers possible
  • Corn – collect the most corn possible

These types of missions come in a certain frequency. The flowers are the most frequent, then the corn, then eggs and least frequent is dung. With the last update the chance to get the same mission after you just did that mission is smaller and smaller every time you do that mission, until you get a different mission or log out.

You may feel that the mission search has paired you up with players that are way out of your league – they collect much much more than you and their level is double as much. There is a lot of discussion about this. After you did a few missions this should even out as much as it possibly could, but it may still occur that there are high levels in your mission or if you are a high level yourself, that there are low levels in your mission. The thing with this system is that it takes into account how well you did in previous missions. Did you use gold to get in first? Did you use special seeds? Do you have an amount of animals that is more than the average player of your level has? It all counts these things and will pair you up with people that have a similar way of playing. It may seem that other player does much better than you because he is higher level, but maybe that person only uses regular corn and you have 5 fields of special corn standing ready. In that case it is still fair, or maybe even less fair for the high level person.

Putting fairness aside, there are several tips and tricks how to do well in missions and get paired up as fair as possible.

What can I do to do well in missions?

I would like to give several tips and tricks for non-gold users to do well in missions. Here are some thoughts that may help you enjoy your missions more and gain as much from them as possible.

  • Do not want to get into high level groups? Do not use gold or try too hard to get a huge amount of products into a mission. The more you gain in a mission, the more you will ‘fool’ the system and force it to put you into groups with higher levels or other gold spenders. Just do what is in your range of possibilities without using gold and you will be paired with equal players with a similar level and similar capabilities.
  • Do not let the missions rule your farming style. You may hold buildings just a bit longer in case you get the correct mission, but do not hold them for half a day, because you will definitely run out of dung to make fertilizer and your farm isn’t running as smoothly as it used to any more.
  • Holding your dung for a mission? You could also harvest chickens, pigs and goats if you keep getting other missions. That way you still get dung and they will be ready again for the next mission. Wait for a little bit between missions until the pigs have less than half an hour to go and attempt again, the pigs and goats will be ready around the end of the mission.
  • Plan ahead for a mission. If you sow special corn with humus, wait until that stands ready or the timer is below 30 mins so you can harvest it in case you get a corn mission. If you did not get a corn mission, you can hold the corn and try once more. If still no corn, harvest your fields, you will lose too much time trying over and over again. What you could also do is split crops. Put special flowers with humus on a couple of your fields and special corn with humus on the other half. If you get corn, harvest the corn and use those fields to produce regular corn to keep up. You could also harvest the flowers to use those fields for regular corn as well. If you get flowers you do the same with the regular flowers. I personally like to have the special corn stand ready, but you can also start the mission when the timer is under 30 mins again.
  • Do you really need to make cabbage or wheat? No problem. Just leave one field free to put corn or wild flowers on, so you can participate a bit in these missions.
  • Do not use humus on regular corn or wild flowers. It is a waste of humus and you will run out very very fast.
  • Make sure your chickens are almost ready (less than 3 mins) or ready when you start a mission. That way you can harvest them three times in a mission. There is a 50% chance you get to use them, because they are good for both eggs and dung missions. However, do not hold your chickens for too long, they are done soon enough again and if you did not manage to have them ready at the start of the mission you can at least harvest them twice.
  • The best time to try a mission is right after you woke up. At that moment all buildings are standing ready and your fields are ’empty’ or can be harvested right at the start of a mission to put corn or flowers on them quickly.
  • Want to win a lot of RP for the co-op championship? Make sure your blue multifarmer tractor is upgraded! It will boost the amount of RP you get for each mission so you can contribute even better!
  • If you have a little bit of gold to spend, spend it on a wildflower mission. Make sure you have special wildflowers with humus standing ready at the start of a mission. Harvest them and instantly put another batch of special wildflowers with humus. Right at the end of the mission you will have to skip 1 or 2 minutes of the wildflowers, which will cost about 1 gold per field. Very do-able and it grants you a large amount of flowers that will probably give you a nice amount of RP!
  • Do not watch the mission panel like a hawk, it will only make you feel bad if somebody passes you. If they do, let them go, you should just farm like normal. You will also get some certificates when you end up 2nd, 3rd, 4th or even 5th or 6th. Watching the panel too much may trigger you to spend gold and the whole idea of these tips and tricks is to get there without using gold. Get where? To having enough certificates to build those machines without pulling your hair out in despair about those darn missions.
  • Don’t let yourself be led by the official tips that are around the mission screen. They may be good tips, but usually involve triggers to spend gold. Design your own strategy without paying too much attention to what the game says.
  • Want to combine tasks? That’s possible! You can run an egg project, do an egg mission, have an egg task in your left hand task bar and even an event that asks for the collection of eggs, they all count together and at the same time with the same amounts of eggs.
  • Have good happiness and some spare workers? You could temporarily put a chicken coop in the spot of a 5×5 decoration for the cooperative championship. Chickens are a good investment, since they can be harvested at least twice or even thrice in both a dung and egg mission!
  • Do you want more fields and have some gold to spend? You can replace 1 regular field by 2 fertile fields. They cost some gold, so they are not for everybody. Fertile fields are about 4th or 5th on my list of good things to spend your gold on. A water tower still tops that list! Replacing 1 regular field level 7 by 2 fertile fields level 1 already gives you more products, so you would not even need to upgrade them.

Hoping these tips and tricks will help you have more fun in missions,

The Larino Cooperative

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7 thoughts on “All about missions and farm machines

    • The first set of 4 machines works automatically by providing you with the bonuses they give. The Retro classic gives extra happiness, permanently, to your main farm. The Earth Breaker gives a percentage of extra certificates with each mission that you do. The second set of machines has to be activated by clicking the activate button and paying the price of any of the four options you get. Then a cooldown will be triggered not allowing you to activate it again for a certain time. The higher its level, the shorter the cooldown time will be. Do note: these tractors will not actually move, all you can do is display the one you like most and show off how good it looks.

      • It is clearly explained in the post above, including pictures. I suggest you read again and view the machine menu to find out what each button does. If you hover your mouse over a button it will give some more information on the use of that button. Good luck!

  1. I have all my tractors upgraded to the maximum, and I have a fair amount of stables etc. But with almost every dung mission, I end up 4th, 5th or 6th. I activate my tractor for these when I can, and harvest chickens, cows and pigs….am I doing something wrong? I normally come 1st or 2nd on most of the other missions

    • Don’t forget about your gourmet farm. The ducks, donkeys and goats also give dung that counts for the dung mission (as you probably know from the egg missions in which ducks also count). I usually win dung missions twice a day (all animals ready). I have 4 chickens, 7 cows, 6 pigs, 3 donkeys, 3 goats and 7 ducks (not all on max level, but most of them at least before or on architect level). I personally love to use my duck dung for the dung mission instead of their eggs for the egg mission because I cannot win an egg mission with 7 ducks, but I can win a dung mission with their dung. I use the tractor on the main farm animals and harvest my gourmet farm. That nets me around 3500 dung.

  2. Thank you! I couldn’t tell how the machines actually worked, but this clarified much of the ambiguity behind how the garage works.

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